Data for All
System design, through real companies

The AI writes the code.
You design the system.

Each lesson is the complete system design of one real company — Netflix, WhatsApp, Ticketmaster, Visa — drawn piece by piece, diagram by diagram.

Diagrams first, text secondEvery piece drawn and explainedEvery fact sourced
imagesrequestreadwriteYouphone / browsermodelCDNstatic filesmodelLoad balancermodelAPI serversstatelessmodelCachehot datamodelDatabasesource of truthmodelQueuemodelWorkersslow jobsmodel

a typical system · every lesson draws a real one, piece by piece

Take one company apart

System Design

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The complete system design of one real company per lesson, sector by sector — every piece drawn and explained.

15 systems ready · 18 sectors
Build it so it holds up

Architecture

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Everything an AI engineer needs to build solid apps — AI engineering, architecture, backend, data, infra, reliability, security — one concept per topic, in diagrams.

6 ready · 39 topics · 7 areas
Ready to explore

Start with a company

Chapter 1 of every lesson is open — no account needed. New systems every week.

How a request travels→

What happens when you open an app

DNS, TCP, HTTPS, CDNs and servers: one request followed from your phone to a data center and back.

Beginner3 chapters · ~5 min
WhatsApp→

WhatsApp's system design

The complete design: one open connection per phone, store-and-forward mailboxes, receipts as a state machine, a media road, end-to-end encryption — and how a team of about 50 ran it for 900 million people.

Core4 chapters · ~9 min
Netflix→

Netflix's system design

Two systems in one: a brain on AWS that decides what you watch and where it comes from, and its own CDN inside your internet provider, filled every night — plus per-title encoding, failover practiced on purpose, and 65 million live streams.

Intermediate4 chapters · ~8 min
Visa→

Visa's system design

A network, not a bank: four parties and VisaNet get your bank's yes or no to the shop in seconds — with a ten-second deadline and a stand-in when the bank is silent — while the real money moves later, in files, netted and guaranteed. Plus tokens, and the day one switch broke Europe's payments.

Intermediate4 chapters · ~10 min
Wikipedia→

Wikipedia's system design

A read-mostly machine: over a thousand reads for every edit, so seven data centers answer from cache while MediaWiki and sharded MariaDB only build what changed — plus how an edit purges every copy, and PoolCounter, born the day Michael Jackson died.

Core3 chapters · ~8 min
Ticketmaster→

Ticketmaster's system design

A funnel in front of one record per seat: Verified Fan filters fans days before, Smart Queue lets a few hundred in at a time, the core engine holds your seat on a timer and sells it once, and SafeTix makes the ticket impossible to copy — with the Eras Tour presale as the day it was all tested.

Core3 chapters · ~9 min
Explore by sector

Every big system, one lesson each

Pick a sector to see its companies — or start with the fundamentals.

The building blocks

Fundamentals

The building blocks every system is made of, from the basics to the advanced.

▶ How a request travelsDatabases & indexesCachingLoad balancersQueuesScalingShardingRetries & idempotency+11 coming
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How every lesson works

See it. Play it. Check yourself.

1

Chapter by chapter

Each system in 4–8 short chapters, one screen at a time — the whole picture first, then each part. A bar shows how far you've come.

2

Drawn, step by step

Hand-drawn diagrams you play with Next: follow a message, a payment or a click through the system. Tap any piece to see why it's there.

3

Check yourself

A quick question closes every chapter. Finish the lesson to see what you now know — and what to open next. Your progress is saved.

Why system design

Writing code is getting cheap. Deciding what to build is not.

The problem

AI can write a service in minutes. It can't tell you which pieces you need, where your system will break at a million users, or what each choice will cost you a year from now.

The way we teach it

Learn from systems that already work at the largest scale on Earth, with the same five questions every time: what must it do, how much load, where does it break, what do you give up, what happens next.

Start thinking like a system designer.

Open your first system now — chapter 1 is free, no account needed.